←→ aim, ↑↓ power, Enter flicks, [] move along the chalk arc, G guide, V whole ring, R retry, Esc cancels.
Move shooterMove
Level 1
Drag back from your shooter and let go.
Level cleared
Levels
Your pouch
Last marbles won
No two marbles look quite alike.
How to play
How to play
Your shooter sits just outside the chalk ring. Drag back from it and let go to flick it at the marbles.
A marble is yours once it comes to rest outside the ring. Pieces on the line are still in.
Meet the level's goal within its shots. Fewer shots earn more stars. When you win, every marble left in the ring goes to your pouch too: winner takes all.
On later levels your shooter can only stand on part of the ring, marked by a chalk arc. Use the arrow buttons to move it.
The guide shows where your shooter first touches a marble and which way both start to move after the hit. The dots show only the first few centimetres, and the forecast warns when another marble lies in the target's path.
The kinds
Each kind has its own inner pattern as well as its colour. The patterns are this game's own design. Red and yellow come only from one South Indian maker's list; the other glass colours match Indian listings. Both lists are unverified (see Sourced facts).
True scale
Sourced facts
Each fact carries a tag: verified a source was checked, inferred reasoned from sources, unverified weak or unchecked.